SYLLABUS CTE GRAPHIC DESIGN 2
COURSE DESCRIPTION
Level up and boost design skills in this sequel course. Blaze a trail to your future as you master industry knowledge by tackling exciting design projects to deepen your understanding and artistry. Grow your job-ready skill set; come away with a killer resume and portfolio to showcase your work. The course is open to continuing Graphic Design students and is a CTE (Career Technical Education) course that provides advanced study in design and further development in Adobe Creative Suite programs: Adobe Illustrator, Adobe Photoshop, with and emphasis on layout & publishing with Adobe InDesign. This course focuses on an introduction to electronic document design and page layout, electronic composition, text and graphics entry with computers. Students will create a variety of projects including but not limited to: brochures, flyers and newsletters. A rigorous framework of reading, writing, class discussion and design exercises enable each student to master a foundation of techniques and skills they apply to assigned projects using the Adobe Creative Suite applications.
OBJECTIVES
Upon successful completion o f the course the student will be able to:
1. Identify appropriate typefaces;
2. Format text using page layout programs;
3. Redesign advertisements and newsletters;
4. Follow proofreading procedures;
5. Access and print to a variety of output devices;
6. Demonstrate universal employment skills.
As a result of taking this class, you should be able to:
MISSION VISTA HIGH SCHOOL FINE ARTS CREDIT
Students who successfully complete CTE Graphic Design 2 will receive fine art credit, which can be used to fulfill A-G graduation requirements. Graphic Design is aligned with the National Core Art Standards, California Common Core State Standards, CTE Model Curriculum Standards and CTE Arts, Media and Entertainment (AME) pathway standards.
CTE CERTIFIED COMPETENCY BASED COURSE
CTE Graphic Design 2 is a certificated course listed under the Arts, Media and Entertainment Industry sector of the Career Technical Education Standards. Upon successful completion of the course with a passing grade, each student will receive a Career Technical Education Certificate of Competency issued from VUSD – CTE.
EARN TRANSFERABLE COLLEGE CREDIT WHILE IN HIGH SCHOOL
The University of California recognizes credits earned for these courses toward Fine Arts requirements. Students must start a transcript at Palomar College (free service) to have the 3 units of transferable college credit awarded. Students to not have to attend Palomar to receive UC - F credit, but they must enroll during spring semester and receive and A or B in the course. Graphic Design 2 is Articulated with GCIP 149 at Palomar College.
INSTRUCTIONAL METHODS AND/OR STRATEGIES
Content in Terms of Specific Body of Knowledge:
PROJECTS & ASSIGNMENTS
Projects and assignments will be assigned throughout the course and will be both individually driven and require group collaboration. Projects and Assignments will directly support the development of technical skills related to course subjects including, but not limited to:
GRADING
Students should demonstrate a consistent effort, have innovative ideas, complete their work on time and show that they are dedicated to creating quality work. Designs should demonstrate that the elements of art and principles of design were thoughtfully employed. Techniques are progressively introduced and developed during the course, allowing each student the opportunity to develop their own aesthetic and style of accomplishing a visual solution. Students will receive a grade for work completed during each progress report period. Points will be deducted for late work. A cumulative grade, taken from all progress reports is assigned at the end of the semester.
Work will be reviewed and graded based on:
Students earn points per finished assignment or project. Students also earn points toward final grades based on:
Point Scale:
A = 90-100 All major and minor goals achieved. ALL assignments are turned in on time.
B = 80-89 All major goals achieved; some minor ones not.
C = 70 – 79 All major goals achieved; many minor ones not.
D = 60 – 69 A few major goals achieved, but student is not prepared for advanced work
F = 0 – 59 None of the major goals achieved. Most assignments are turned in late or not at all.
ATTENDANCE POLICY
Regular and prompt class attendance is an essential part of the educational experience. I will be
Enforcing the Mission Vista High School attendance policy. Students will accept full responsibility for ensuring their work does not suffer because of absences. All students are expected to attend every scheduled class on time. Exceptions may be made for illness and valid Emergencies.
CLASSROOM EXPECTATIONS
PLAGIARISM, CHEATING, AND ACADEMIC INTEGRITY
Plagiarism is the practice of copying words, sentences, or ideas for use in written or oral assessments without giving proper credit to the source. Cheating is defined as the giving or receiving of illegal help on anything that has been determined by the teacher to be an individual effort. Both are considered serious offenses and will significantly affect your course grade. Please refer to the Student Code of Conduct booklet for additional information.
CELL PHONE POLICY
Cell Phones and headphones/earbuds may only be used when directed to use by the instructor for educational purposes such as research or taking photos to incorporate into design comps. They may not be used in class to make calls, text, snapchat, browse blocked sites by the district, play games or watch YouTube. See the Student Handbook for further clarification. Consequences of violating this policy are as follows:
1st Offense Device will be confiscated until the end of class.
2nd Offense Device will be confiscated until the end of the school day.
3rd Offense Device will be turned over to administration.
SUPPLIES
You will need a Sketchbook, highlighter, pencils/erasers and multi-colored pens.
Recommended materials & supplies, but not required:
SOCIAL MEDIA GUIDELINES/PARENT PERMISSION FOR STUDENT PARTICIPATION
To help students develop their reading and writing skills as well as cultivate our understanding of diverse, real world examples of designers in related fields, Studio 903 students will use a variety of social media applications via the internet. When students are able to safely share their ideas with an audience broader than just Studio 903, they often discover their voice and become even more motivated to learn, communicate and share their ideas effectively with others.
We often hear negative stories in the mainstream media about the ways young people use the Internet and Social Media websites. One of the reasons we will participate in some collaborative social media projects is to help students learn through experiences, ways to safely use the internet to share information and collaborate with a real world audience.
Planned Activities: We are planning to use several different social media tools to engage students in the safe observation and collect information and share their own work and ideas with others. Websites & Apps we will use include: Google Classroom, Twitter, Pinterest, Instagram, YouTube, Linked In, Weebly and Adobe Spark.
I encourage you to review all the classroom activities, projects and assignments provided to your student. Projects may be shared privately with other classes over the Internet, with parents, and also may be shared publicly on the Internet. To protect student privacy and ensure safety throughout all projects we will:
If you have questions about our projects, please contact me via email at [email protected]
▢ YES, my child has permission to participate in teacher-moderated, Internet-based social media projects. My child my share their work on the Internet and participate in the planned collaborative activities outlined here.
▢ NO, my child does not have permission to participate in these activities.
I have read and understand the course description, Studio 903 policies and the Social Media Guidelines. Please sign and return as noted below.
Student__________________________________________________ Date________________
Parent___________________________________________________ Date________________
Please sign this document, scan or take a picture of it, post the picture to the Google Classroom assignment & turn it in by due date.
Level up and boost design skills in this sequel course. Blaze a trail to your future as you master industry knowledge by tackling exciting design projects to deepen your understanding and artistry. Grow your job-ready skill set; come away with a killer resume and portfolio to showcase your work. The course is open to continuing Graphic Design students and is a CTE (Career Technical Education) course that provides advanced study in design and further development in Adobe Creative Suite programs: Adobe Illustrator, Adobe Photoshop, with and emphasis on layout & publishing with Adobe InDesign. This course focuses on an introduction to electronic document design and page layout, electronic composition, text and graphics entry with computers. Students will create a variety of projects including but not limited to: brochures, flyers and newsletters. A rigorous framework of reading, writing, class discussion and design exercises enable each student to master a foundation of techniques and skills they apply to assigned projects using the Adobe Creative Suite applications.
OBJECTIVES
Upon successful completion o f the course the student will be able to:
1. Identify appropriate typefaces;
2. Format text using page layout programs;
3. Redesign advertisements and newsletters;
4. Follow proofreading procedures;
5. Access and print to a variety of output devices;
6. Demonstrate universal employment skills.
As a result of taking this class, you should be able to:
- Work professionally within a design team.
- Evaluate designs (your work and others’) for audience, meaning and effectiveness.
- Use the elements and principles of design in a decisive fashion.
- Plan and execute a design project according to a client’s needs.
- Use the design process effectively + pre-design work of Research, Brainstorming and Sketching.
- Create attractive visual expressions that communicate messages effectively.
- Showcase your work in a digital Portfolio on Adobe Spark.
- Understand and express your personal brand by creating a unique and useful resume to promote yourself as a budding graphic designer.
MISSION VISTA HIGH SCHOOL FINE ARTS CREDIT
Students who successfully complete CTE Graphic Design 2 will receive fine art credit, which can be used to fulfill A-G graduation requirements. Graphic Design is aligned with the National Core Art Standards, California Common Core State Standards, CTE Model Curriculum Standards and CTE Arts, Media and Entertainment (AME) pathway standards.
CTE CERTIFIED COMPETENCY BASED COURSE
CTE Graphic Design 2 is a certificated course listed under the Arts, Media and Entertainment Industry sector of the Career Technical Education Standards. Upon successful completion of the course with a passing grade, each student will receive a Career Technical Education Certificate of Competency issued from VUSD – CTE.
EARN TRANSFERABLE COLLEGE CREDIT WHILE IN HIGH SCHOOL
The University of California recognizes credits earned for these courses toward Fine Arts requirements. Students must start a transcript at Palomar College (free service) to have the 3 units of transferable college credit awarded. Students to not have to attend Palomar to receive UC - F credit, but they must enroll during spring semester and receive and A or B in the course. Graphic Design 2 is Articulated with GCIP 149 at Palomar College.
INSTRUCTIONAL METHODS AND/OR STRATEGIES
- Lecture
- Demonstration of Skills in Adobe Creative Cloud Applications (InDesign, Illustrator, Photoshop, Acrobat Pro and Adobe Spark).
- Client Work
- Guest Speakers
- Discussion/Collaborative Projects/Teamwork
- Videos/Film
Content in Terms of Specific Body of Knowledge:
- I. Overview of Industry
- II. Fundamentals of Design with Type using page layout programs
- A. Point system
- B. Type identification
- C. Psychology of type selection
- III. Copyfitting Methods and Devices
- IV. Marking Up Copy
- V. Data Entry Devices
- A. Keyboards
- B. Mouse
- C. Scanners
- VI. Storage and Data Management with Microcomputers
- A. Laserwriter/plain paper
- B. Laserwriter/photo paper
- VII. Page Layout
- A. Planning and designing your publication
- B. Writing and editing your publication
- C. Creating illustrations
- D. Undoing changes
- E. Creating templates
- F. Numbering pages
- G. Setting up guides
- H. Wrapping Text
- I. Editing text
- J. Kerning text
- K. Adjusting the page setup
- L. Drawing with the page creation tools
- M. Creating documents
- N. Using the toolbox
- O. Inserting and removing pages
- P. Selecting and editing text
- Q. Selecting graphics
- R. Selecting units of measure
- S. Using the rulers
- T. Using the master pages
- U. Placing text and graphics
- V. Working with text blocks
- W. Changing type and paragraph specifications
- X. Libraries
- Y. Group and Ungroup
- VIII. Universal Employment Skills
- A. Acquires, evaluates, organizes and maintains information
- B. Uses computers to present and communicate information
- C. Selects and applies the appropriate computer technology to perform specific tasks
- D. Understands and communicates the technical aspect and terminology of the graphiccommunications industry
PROJECTS & ASSIGNMENTS
Projects and assignments will be assigned throughout the course and will be both individually driven and require group collaboration. Projects and Assignments will directly support the development of technical skills related to course subjects including, but not limited to:
- Further Study on the Elements & Principles of Design
- Sketchbook Writing Prompts
- Adobe Spark reflective writing on project work
- Self Evaluations & Peer Reviews
- Oral Presentations
- Idea Generation & Design Process: Research/Brainstorming/Sketching
- Creation of Infographics
- Layout for multi-page publications including building spreads
- Corporate Identity and Branding
- MVHS Student IDs, Club Logos and other real world design projects
- Organization and Development of Online Portfolio with Adobe Spark
- Personal Branding & Resumes
- Final Project
GRADING
Students should demonstrate a consistent effort, have innovative ideas, complete their work on time and show that they are dedicated to creating quality work. Designs should demonstrate that the elements of art and principles of design were thoughtfully employed. Techniques are progressively introduced and developed during the course, allowing each student the opportunity to develop their own aesthetic and style of accomplishing a visual solution. Students will receive a grade for work completed during each progress report period. Points will be deducted for late work. A cumulative grade, taken from all progress reports is assigned at the end of the semester.
Work will be reviewed and graded based on:
- Adherence to project guidelines/rubrics
- Quality & Effort
- Creativity and Ingenuity
- Timeliness & Finished work
Students earn points per finished assignment or project. Students also earn points toward final grades based on:
- Classroom Participation & Work Habits
- Self Evaluations/Peer Reviews
- Sketchbook Checkpoints
- Adobe Spark Page Portfolio
- Quizzes
- Tests
- Oral Presentations
- Pre-Design Process
Point Scale:
A = 90-100 All major and minor goals achieved. ALL assignments are turned in on time.
B = 80-89 All major goals achieved; some minor ones not.
C = 70 – 79 All major goals achieved; many minor ones not.
D = 60 – 69 A few major goals achieved, but student is not prepared for advanced work
F = 0 – 59 None of the major goals achieved. Most assignments are turned in late or not at all.
ATTENDANCE POLICY
Regular and prompt class attendance is an essential part of the educational experience. I will be
Enforcing the Mission Vista High School attendance policy. Students will accept full responsibility for ensuring their work does not suffer because of absences. All students are expected to attend every scheduled class on time. Exceptions may be made for illness and valid Emergencies.
CLASSROOM EXPECTATIONS
- Arrive to class on time
- Be prepared everyday
- Respect your classmates and your teacher
- Give your all, all the time
- Be responsible for your actions
- No eating, drinking permitted in the classroom
PLAGIARISM, CHEATING, AND ACADEMIC INTEGRITY
Plagiarism is the practice of copying words, sentences, or ideas for use in written or oral assessments without giving proper credit to the source. Cheating is defined as the giving or receiving of illegal help on anything that has been determined by the teacher to be an individual effort. Both are considered serious offenses and will significantly affect your course grade. Please refer to the Student Code of Conduct booklet for additional information.
CELL PHONE POLICY
Cell Phones and headphones/earbuds may only be used when directed to use by the instructor for educational purposes such as research or taking photos to incorporate into design comps. They may not be used in class to make calls, text, snapchat, browse blocked sites by the district, play games or watch YouTube. See the Student Handbook for further clarification. Consequences of violating this policy are as follows:
1st Offense Device will be confiscated until the end of class.
2nd Offense Device will be confiscated until the end of the school day.
3rd Offense Device will be turned over to administration.
SUPPLIES
You will need a Sketchbook, highlighter, pencils/erasers and multi-colored pens.
Recommended materials & supplies, but not required:
- BIC 4-Color Ball Pen, Medium Point, (1.0 mm), Assorted Ink, 3-Count (for Sketchnotes)/ $3.99 at Walmart
- Pacon Art1st Sketch Diary, 11 x 8 1/2, 60 lb, 70 Sheets, White/$5.37 at Walmart/Walmart.com
SOCIAL MEDIA GUIDELINES/PARENT PERMISSION FOR STUDENT PARTICIPATION
To help students develop their reading and writing skills as well as cultivate our understanding of diverse, real world examples of designers in related fields, Studio 903 students will use a variety of social media applications via the internet. When students are able to safely share their ideas with an audience broader than just Studio 903, they often discover their voice and become even more motivated to learn, communicate and share their ideas effectively with others.
We often hear negative stories in the mainstream media about the ways young people use the Internet and Social Media websites. One of the reasons we will participate in some collaborative social media projects is to help students learn through experiences, ways to safely use the internet to share information and collaborate with a real world audience.
Planned Activities: We are planning to use several different social media tools to engage students in the safe observation and collect information and share their own work and ideas with others. Websites & Apps we will use include: Google Classroom, Twitter, Pinterest, Instagram, YouTube, Linked In, Weebly and Adobe Spark.
I encourage you to review all the classroom activities, projects and assignments provided to your student. Projects may be shared privately with other classes over the Internet, with parents, and also may be shared publicly on the Internet. To protect student privacy and ensure safety throughout all projects we will:
- Only use student first names, if names used at all in identifying student work and ideas online.
- Not use pictures of individual students identified by full name
- When applicable, students will hold private group chats or comment on the work of other students
If you have questions about our projects, please contact me via email at [email protected]
▢ YES, my child has permission to participate in teacher-moderated, Internet-based social media projects. My child my share their work on the Internet and participate in the planned collaborative activities outlined here.
▢ NO, my child does not have permission to participate in these activities.
I have read and understand the course description, Studio 903 policies and the Social Media Guidelines. Please sign and return as noted below.
Student__________________________________________________ Date________________
Parent___________________________________________________ Date________________
Please sign this document, scan or take a picture of it, post the picture to the Google Classroom assignment & turn it in by due date.